
Kat-a Combs
A VR experience that I was a part of creating using Unreal Engine, Maya, Marmoset, and Adobe Substance Painter. This interactive video experience takes you on a journey through a mysterious cavern that once housed an advance civilization of felines as you admire the relics and extravagant structures of a once thriving civilization into a tourist trap for curious vacationers.
The Final Project
3D Modeling by Vaughan Duncan
My contribution to this project included the design, modeling and painting of various digital artifacts throughout the cavern. I used Maya, Marmoset, and Adobe Substance Painter to create these Assets.









The Cart
A large portion of my contribution to this project was the design and modeling of the cart that the player sits in for the duration of the experience. It required various rounds of re-edits and brainstorming sessions with the group before landing on the final result. The process of how and where to reduce polycount based on what the player was a good learning experience.


Contact
I'm always looking for new and exciting opportunities. Let's connect.
706-513-3601