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A Fighting Game

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Lunchbreak is a video game under development. It is currently at the proof of concept stage with a full cast of developed characters and menu screens. This project is currently looking for programmers to take it to the next step.

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Backstory

Lunchbreak is a story about a corporation and its overworked employees who engage in secret battles to vent their corporate frustrations. Each character’s unique fighting style symbolizes their struggle against a system that wishes to stifle their creativity and autonomy.

Game Demo

Meet The Employees

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Rotsagna

Fridge Dweller

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Junior

Son of Jim Sturgeon

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Head Huntress

Secondary File Examiner

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Freakacino

Senior Associate / Coffee Addict

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Cubicles

HR Associate / Bodybuilder

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Chairon

VP of Answering Phones

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Birthday Boy

Intern

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Fishgore

Office Pet

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3D Model - Fishgore

Using Maya, Blender, and Creality, I created a prototype 3d version of one of my characters from the video game: Fishgore. This figurine stands at approximately 16 inches tall.

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Cover Art

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Programs Used

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