top of page

A Fighting Game

logofinal.png

Lunchbreak is a video game under development. It is currently at the proof of concept stage with a full cast of developed characters and menu screens. This project is currently looking for programmers to take it to the next step.

looong.jpg

Backstory

Lunchbreak is a story about a corporation and its overworked employees who engage in secret battles to vent their corporate frustrations. Each character’s unique fighting style symbolizes their struggle against a system that wishes to stifle their creativity and autonomy.

Game Demo

Meet The Employees

guppypage6.jpg
Gilbert Character page 6.jpg
creature design.jpg

3D Model - Fishgore

Using Maya, Blender, and Creality, I created a prototype 3d version of one of my characters from the video game: Fishgore. This figurine stands at approximately 16 inches tall.

fishgore.jpg

Cover Art

IMG_3587.jpg
Screenshot 2025-02-06 094257.jpg

Programs Used

icons.png
bottom of page